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Civil 3D Essentials

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  • Modeling a Surface

Modeling a Surface

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Charles
Civil 3D Essentials
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A surface is a three-dimensional geometric representation of an area of land, or, in the case of volume surfaces, is a difference or composite between two surface areas. Surfaces are made up of triangles or grids, which are created when Autodesk Civil 3D connects the points that make up the surface data. To use a surface in your drawing, you can create an empty surface and then add data to it. You can also import existing files containing surface information, such as LandXML, TIN , or DEM files. Points or contours are usually a primary part of the original surface information and are supplemented with breaklines and boundaries.

Boundaries define the visible area of a surface. Only the area within the boundary is included in calculations, such as for total area and volume. You can also define masks to hide or show parts of a surface for editing or presentation purposes, while still including that area in calculations.

Breaklines are used on TIN surfaces to define linear features that triangles cannot cross, such as retaining walls or streams. Breaklines affect triangulation of the surface.

You can define different sets of contours, for example, for different intervals. Smoothing is provided for the surface object as a whole, which gives better results than simply smoothing the contours. In Autodesk Civil 3D, the build process for surfaces is incremental. Whenever data is added or corrected, the surface is updated. Each surface has a definition list. This list contains all the operations performed on the surface. By turning the operations on and off, you can return a surface to a previous state or modify it to support different types of analysis.

Course Features

  • Lectures 22
  • Quizzes 0
  • Duration 61 Minutes
  • Skill level All levels
  • Language English
  • Students 16
  • Certificate No
  • Assessments Yes
Civil 3D EssentialsModeling a Surface
  • Getting Started
    1
    • Lecture1.1
      Exercise Files for Modeling a Surface
  • Creating and Adding Data to a Surface
    5
    • Lecture2.1
      Creating and Adding Data to a Surface 06 min
    • Lecture2.2
      Creating a TIN Surface 02 min
    • Lecture2.3
      Adding Point Data to a Surface 03 min
    • Lecture2.4
      Adding Breaklines to a Surface 04 min
    • Lecture2.5
      Adding an Outer Boundary to a Surface 03 min
  • Working with Large Surfaces
    3
    • Lecture3.1
      Working with Large Surfaces 01 min
    • Lecture3.2
      Limiting Imported Surface Data 07 min
    • Lecture3.3
      Simplifying a Surface 04 min
  • Changing the Surface Style and Display
    4
    • Lecture4.1
      Changing the Surface Style and Display 01 min
    • Lecture4.2
      Editing the Surface Style 02 min
    • Lecture4.3
      Using a Different Style for a Surface 02 min
    • Lecture4.4
      Labeling a Surface 04 min
  • Editing Surface Data
    3
    • Lecture5.1
      Swapping TIN Edges 03 min
    • Lecture5.2
      Deleting TIN Lines 03 min
    • Lecture5.3
      Adding a Hide Boundary 02 min
  • Creating a Watershed and Water Drop Analysis
    6
    • Lecture6.1
      Creating Watershed and Water Drop Analysis 01 min
    • Lecture6.2
      Configuring a Style for Watershed Display 02 min
    • Lecture6.3
      Generating a Watershed Analysis 02 min
    • Lecture6.4
      Creating a Watershed Legend 02 min
    • Lecture6.5
      Extracting Objects from a Surface 02 min
    • Lecture6.6
      Analyzing Surface Runoff 05 min
author avatar
Charles

For nearly 20 years, Charles has worked in the civil engineering industry. As a Civil Engineering Technician, Charles has been responsible for the production and oversight of construction plan sets, maintaining cad standards and providing cad training and technical support for civil engineering firms in Detroit, Michigan. He was an early adopter of Civil 3D when Autodesk migrated from Land Desktop.

As a Technical Consultant, Charles has taught high school students, college students and EIT’s how to efficiently use civil engineering design software for 10 years. His goal is for students to learn comfortably at their own pace.

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Civil 3D Essentials

  • Navigating the Interface
  • Adding and Managing Points
  • Modeling a Surface
  • Project Management
  • Working with Alignments
  • Creating and Designing Profiles
  • Creating and Editing Parcels
  • Understanding Grading Objects
  • Using a Corridor Assembly
  • Working with Corridors
  • Modeling Intersections
  • Creating Section Views
  • Material Calculations
  • Understanding Pipe Networks
  • Understanding Labels and Tables
  • Using Plan Production Tools
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